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Human Interface and the Management of Information. Interaction, Visualization, and Analytics

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Cover of 'Human Interface and the Management of Information. Interaction, Visualization, and Analytics'

Table of Contents

  1. Altmetric Badge
    Book Overview
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    Chapter 1 VisUML: A Live UML Visualization to Help Developers in Their Programming Task
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    Chapter 2 Web-Based Visualization Component for Geo-Information
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    Chapter 3 A System to Visualize Location Information and Relationship Integratedly for Resident-centered Community Design
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    Chapter 4 Reversible Data Visualization to Support Machine Learning
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    Chapter 5 Segmented Time-Series Plot: A New Design Technique for Visualization of Industrial Data
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    Chapter 6 Research on the Fuzziness in the Design of Big Data Visualization
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    Chapter 7 Interactive Point System Supporting Point Classification and Spatial Visualization
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    Chapter 8 A Topological Approach to Representational Data Models
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    Chapter 9 Trade-Off Between Mental Map and Aesthetic Criteria in Simulated Annealing Based Graph Layout Algorithms
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    Chapter 10 Analysis of Factor of Scoring of Japanese Professional Football League
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    Chapter 11 Analysis of Trends of Purchasers of Motorcycles in Latin America
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    Chapter 12 Factor Analysis of the Batting Average
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    Chapter 13 Classification Method of Rubbing Haptic Information Using Convolutional Neural Network
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    Chapter 14 Haptic Interface Technologies Using Perceptual Illusions
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    Chapter 15 Assessing Multimodal Interactions with Mixed-Initiative Teams
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    Chapter 16 Animacy Perception Based on One-Dimensional Movement of a Single Dot
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    Chapter 17 Experimental Observation of Nodding Motion in Remote Communication Using ARM-COMS
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    Chapter 18 Hands-Free Interface Using Breath Residual Heat
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    Chapter 19 A Study of Perception Using Mobile Device for Multi-haptic Feedback
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    Chapter 20 Realizing Multi-Touch-Like Gestures in 3D Space
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    Chapter 21 Effects of Background Noise and Visual Training on 3D Audio
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    Chapter 22 Development of an End Effector Capable of Intuitive Grasp Operation for SPIDAR-W
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    Chapter 23 Proposal of Interaction Using Breath on Tablet Device
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    Chapter 24 Effectiveness of Visual Non-verbal Information on Feeling and Degree of Transmission in Face-to-Face Communication
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    Chapter 25 Investigation of Sign Language Recognition Performance by Integration of Multiple Feature Elements and Classifiers
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    Chapter 26 Smart Interaction Device for Advanced Human Robotic Interface (SID)
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    Chapter 27 Gestural Transmission of Tasking Information to an Airborne UAV
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    Chapter 28 A Video Communication System with a Virtual Pupil CG Superimposed on the Partner’s Pupil
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    Chapter 29 bRIGHT – Workstations of the Future and Leveraging Contextual Models
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    Chapter 30 Development of Frame for SPIDAR Tablet on Windows and Evaluation of System-Presented Geographical Information
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    Chapter 31 The Lessons of Google Glass: Aligning Key Benefits and Sociability
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    Chapter 32 Study of Virtual Reality Performance Based on Sense of Agency
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    Chapter 33 Airflow for Body Motion Virtual Reality
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    Chapter 34 Designing Augmented Sports: Merging Physical Sports and Virtual World Game Concept
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    Chapter 35 Comparison of Electromyogram During Ball Catching Task in Haptic VR and Real Environment
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    Chapter 36 A Virtual Kitchen for Cognitive Rehabilitation of Alzheimer Patients
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    Chapter 37 Emotion Hacking VR: Amplifying Scary VR Experience by Accelerating Actual Heart Rate
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    Chapter 38 The Nature of Difference in User Behavior Between Real and Virtual Environment: A Preliminary Study
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    Chapter 39 A Fingertip Glove with Motor Rotational Acceleration Enables Stiffness Perception When Grasping a Virtual Object
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    Chapter 40 A Study for Correlation Identification in Human-Computer Interface Based on HSB Color Model
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    Chapter 41 Investigating Effects of Users’ Background in Analyzing Long-Term Images from a Stationary Camera
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    Chapter 42 Decreasing Occlusion and Increasing Explanation in Interactive Visual Knowledge Discovery
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    Chapter 43 Visual Guidance to Find the Right Spot in Parameter Space
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    Chapter 44 Analyzing Reading Pattern of Simple C Source Code Consisting of Only Assignment and Arithmetic Operations Based on Data Dependency Relationship by Using Eye Movement
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    Chapter 45 Development of a Pair Ski Jump System Focusing on Improvement of Experience of Video Content
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    Chapter 46 Risk Reduction in Texting While Walking with an Umbrella-Typed Device for Smartphone
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    Chapter 47 Evaluation of Discomfort Degree Estimation System with Pupil Variation in Partial 3D Images
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    Chapter 48 Can I Talk to a Squid? The Origin of Visual Communication Through the Behavioral Ecology of Cephalopod
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    Chapter 49 Discovering Significant Co-Occurrences to Characterize Network Behaviors
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    Chapter 50 Exploring the Cognitive, Affective, and Behavioral Responses of Korean Consumers Toward Mobile Payment Services: A Text Mining Approach
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    Chapter 51 An Exploration of Crowdwork, Machine Learning and Experts for Extracting Information from Data
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    Chapter 52 Correcting Wrongly Determined Opinions of Agents in Opinion Sharing Model
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    Chapter 53 Prediction of Standing Ovation of TED Technology Talks
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    Chapter 54 Interacting with Data to Create Journalistic Stories: A Systematic Review
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    Chapter 55 Data Mining for Prevention of Crimes
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    Chapter 56 An Entity Based LDA for Generating Sentiment Enhanced Business and Customer Profiles from Online Reviews
Attention for Chapter 40: A Study for Correlation Identification in Human-Computer Interface Based on HSB Color Model
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Chapter title
A Study for Correlation Identification in Human-Computer Interface Based on HSB Color Model
Chapter number 40
Book title
Human Interface and the Management of Information. Interaction, Visualization, and Analytics
Published by
Springer, Cham, July 2018
DOI 10.1007/978-3-319-92043-6_40
Book ISBNs
978-3-31-992042-9, 978-3-31-992043-6
Authors

Yikang Dai, Chengqi Xue, Qi Guo

Mendeley readers

The data shown below were compiled from readership statistics for 2 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 2 100%

Demographic breakdown

Readers by professional status Count As %
Student > Bachelor 1 50%
Unknown 1 50%
Readers by discipline Count As %
Psychology 1 50%
Unknown 1 50%