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Human-Computer Interaction

Overview of attention for book
Cover of 'Human-Computer Interaction'

Table of Contents

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    Book Overview
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    Chapter 1 A Systematic Literature Review on Organizational Training Using Game-Based Learning
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    Chapter 2 Academic Emotions in Programming Learning: Women’s Impact on the Software Sector
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    Chapter 3 An Empiric Study of the Use of Mobile Technology by Users with Intellectual Disability
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    Chapter 4 An Information Visualization Application Case to Understand the World Happiness Report
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    Chapter 5 ChildProgramming Evolution, A Method to Increase the Computational Thinking Skills in School
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    Chapter 6 Collaborative Strategy with Augmented Reality for the Development of Algorithmic Thinking
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    Chapter 7 Data Acquisition System for the Monitoring of Attention in People and Development of Interfaces for Commercial Devices
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    Chapter 8 Debugging Block-Based Programs
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    Chapter 9 Design of Interactive Toy as Support Tool in STEM Education for Children with Special Needs
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    Chapter 10 Determination of the Appropriation Level in the Collaborative Work, a Challenge in Distance Education Focused on E-learning
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    Chapter 11 Gesture-Based Interaction for Virtual Reality Environments Through User-Defined Commands
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    Chapter 12 High-Level Libraries for Emotion Recognition in Music: A Review
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    Chapter 13 Integrating Collaborative Aspects in the Design an Interactive System in Teaching of Literacy to Children with Moderate Cognitive Impairment
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    Chapter 14 Mobile Learning Applications: Exploring Location Sensing Mechanisms
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    Chapter 15 Proposal of an Open Hardware-Software System for the Recognition of Emotions from Physiological Variables
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    Chapter 16 Usability Evaluation of Learning Objects with Augmented Reality for Smartphones: A Reinterpretation of Nielsen Heuristics
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    Chapter 17 World of Knowledge: An Application for Learning Assistance in the Reading Process for Children in the Literacy Period
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    Chapter 18 XP / Architecture (XA): A Collaborative Learning Process for Agile Methodologies When Teams Grow
Attention for Chapter 10: Determination of the Appropriation Level in the Collaborative Work, a Challenge in Distance Education Focused on E-learning
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Citations

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17 Mendeley
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Chapter title
Determination of the Appropriation Level in the Collaborative Work, a Challenge in Distance Education Focused on E-learning
Chapter number 10
Book title
Human-Computer Interaction
Published by
Springer, Cham, April 2018
DOI 10.1007/978-3-030-05270-6_10
Book ISBNs
978-3-03-005269-0, 978-3-03-005270-6
Authors

Concepción Barreda Ramírez, Claudia Elena González Cárdenas, Gustavo Eduardo Constain Moreno, Paula Andrea Mora Pedreros, Barreda Ramírez, Concepción, González Cárdenas, Claudia Elena, Constain Moreno, Gustavo Eduardo, Mora Pedreros, Paula Andrea

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 17 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 17 100%

Demographic breakdown

Readers by professional status Count As %
Researcher 5 29%
Professor 2 12%
Student > Master 2 12%
Unspecified 1 6%
Student > Ph. D. Student 1 6%
Other 2 12%
Unknown 4 24%
Readers by discipline Count As %
Engineering 4 24%
Business, Management and Accounting 3 18%
Social Sciences 2 12%
Unspecified 1 6%
Economics, Econometrics and Finance 1 6%
Other 3 18%
Unknown 3 18%