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Computers and Creativity
Overview of attention for book
Table of Contents
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Book Overview
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Chapter 1
The Painting Fool: Stories from Building an Automated Painter
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Chapter 2
Creative Ecosystems
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Chapter 3
Construction and Intuition: Creativity in Early Computer Art
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Chapter 4
Evaluation of Creative Aesthetics
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Chapter 5
Musical Virtuosity and Creativity
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Chapter 6
Live Algorithms: Towards Autonomous Computer Improvisers
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Chapter 7
The Extended Composer
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Chapter 8
Between Material and Ideas: A Process-Based Spatial Model of Artistic Creativity
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Chapter 9
Computer Programming in the Creative Arts
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Chapter 10
Computational Aesthetic Evaluation: Past and Future
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Chapter 11
Computing Aesthetics with Image Judgement Systems
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Chapter 12
A Formal Theory of Creativity to Model the Creation of Art
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Chapter 13
Creativity Refined: Bypassing the Gatekeepers of Appropriateness and Value
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Chapter 14
Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature, Humans and Machines
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Chapter 15
Creating New Informational Primitives in Minds and Machines
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Chapter 16
Computers and Creativity: The Road Ahead
Overall attention for this book and its chapters
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Mentioned by
twitter
17
tweeters
syllabi
2
institutions with syllabi
wikipedia
2
Wikipedia pages
Citations
dimensions_citation
37
Dimensions
Readers on
mendeley
252
Mendeley
What is this page?
Book overview
1. The Painting Fool: Stories from Building an Automated Painter
2. Creative Ecosystems
3. Construction and Intuition: Creativity in Early Computer Art
4. Evaluation of Creative Aesthetics
5. Musical Virtuosity and Creativity
6. Live Algorithms: Towards Autonomous Computer Improvisers
7. The Extended Composer
8. Between Material and Ideas: A Process-Based Spatial Model of Artistic Creativity
9. Computer Programming in the Creative Arts
10. Computational Aesthetic Evaluation: Past and Future
11. Computing Aesthetics with Image Judgement Systems
12. A Formal Theory of Creativity to Model the Creation of Art
13. Creativity Refined: Bypassing the Gatekeepers of Appropriateness and Value
14. Generative and Adaptive Creativity: A Unified Approach to Creativity in Nature, Humans and Machines
15. Creating New Informational Primitives in Minds and Machines
16. Computers and Creativity: The Road Ahead
Summary
Twitter
Syllabi
Wikipedia
Dimensions citations
This data is correct as of December 2015 - for more up to date information, please visit
https://opensyllabus.org/
So far, Altmetric has seen this research output assigned in
4
syllabi from
2
institutions on Open Syllabus Project.
Institution
Syllabi count
Course subject areas covered
University of Sussex
3
Unknown
Brunel University Uxbridge
1
Unknown