You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output.
Click here to find out more.
Mendeley readers
Chapter title |
A Serious Game for Lean Construction Education Enabled by Internet of Things
|
---|---|
Chapter number | 19 |
Book title |
Ludic, Co-design and Tools Supporting Smart Learning Ecosystems and Smart Education
|
Published by |
Springer, Singapore, January 2021
|
DOI | 10.1007/978-981-15-7383-5_19 |
Book ISBNs |
978-9-81-157382-8, 978-9-81-157383-5
|
Authors |
Lavinia C. Tagliabue, Silvia Mastrolembo Ventura, Jochen Teizer, Angelo L. C. Ciribini, Tagliabue, Lavinia C., Mastrolembo Ventura, Silvia, Teizer, Jochen, Ciribini, Angelo L. C. |
Mendeley readers
The data shown below were compiled from readership statistics for 42 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 42 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 8 | 19% |
Student > Master | 5 | 12% |
Lecturer | 4 | 10% |
Unspecified | 3 | 7% |
Student > Doctoral Student | 3 | 7% |
Other | 3 | 7% |
Unknown | 16 | 38% |
Readers by discipline | Count | As % |
---|---|---|
Engineering | 15 | 36% |
Computer Science | 4 | 10% |
Unspecified | 3 | 7% |
Business, Management and Accounting | 2 | 5% |
Social Sciences | 2 | 5% |
Other | 1 | 2% |
Unknown | 15 | 36% |