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Mendeley readers
Chapter title |
Videogame Technology in Architecture Education
|
---|---|
Chapter number | 41 |
Book title |
Human-Computer Interaction. Novel User Experiences
|
Published by |
Springer International Publishing, January 2016
|
DOI | 10.1007/978-3-319-39513-5_41 |
Book ISBNs |
978-3-31-939512-8, 978-3-31-939513-5
|
Authors |
Francesc Valls, Ernest Redondo, David Fonseca, Pilar Garcia-Almirall, Jordi Subirós |
Editors |
Masaaki Kurosu |
Mendeley readers
The data shown below were compiled from readership statistics for 87 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Finland | 1 | 1% |
Unknown | 86 | 99% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 12 | 14% |
Student > Bachelor | 10 | 11% |
Student > Master | 8 | 9% |
Professor > Associate Professor | 6 | 7% |
Lecturer | 6 | 7% |
Other | 21 | 24% |
Unknown | 24 | 28% |
Readers by discipline | Count | As % |
---|---|---|
Arts and Humanities | 13 | 15% |
Computer Science | 12 | 14% |
Design | 9 | 10% |
Engineering | 8 | 9% |
Social Sciences | 6 | 7% |
Other | 12 | 14% |
Unknown | 27 | 31% |