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Mendeley readers
Chapter title |
Video Game Audio Prototyping with Half-Life 2
|
---|---|
Chapter number | 17 |
Book title |
Transdisciplinary Digital Art. Sound, Vision and the New Screen
|
Published by |
Springer, Berlin, Heidelberg, January 2008
|
DOI | 10.1007/978-3-540-79486-8_17 |
Book ISBNs |
978-3-54-079485-1, 978-3-54-079486-8
|
Authors |
Leonard J. Paul |
Mendeley readers
The data shown below were compiled from readership statistics for 17 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Norway | 1 | 6% |
Sweden | 1 | 6% |
South Africa | 1 | 6% |
Finland | 1 | 6% |
Greece | 1 | 6% |
Unknown | 12 | 71% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 4 | 24% |
Student > Bachelor | 3 | 18% |
Student > Ph. D. Student | 2 | 12% |
Professor | 2 | 12% |
Researcher | 2 | 12% |
Other | 2 | 12% |
Unknown | 2 | 12% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 7 | 41% |
Arts and Humanities | 4 | 24% |
Engineering | 2 | 12% |
Psychology | 1 | 6% |
Design | 1 | 6% |
Other | 0 | 0% |
Unknown | 2 | 12% |