You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output.
Click here to find out more.
Mendeley readers
Chapter title |
Gamification for Low-Literates: Findings on Motivation, User Experience, and Study Design
|
---|---|
Chapter number | 77 |
Book title |
Computers Helping People with Special Needs
|
Published by |
Springer International Publishing, January 2014
|
DOI | 10.1007/978-3-319-08596-8_77 |
Book ISBNs |
978-3-31-908595-1, 978-3-31-908596-8
|
Authors |
Dylan Schouten, Isabel Pfab, Anita Cremers, Betsy van Dijk, Mark Neerincx |
Editors |
Klaus Miesenberger, Deborah Fels, Dominique Archambault, Petr Peňáz, Wolfgang Zagler |
Mendeley readers
The data shown below were compiled from readership statistics for 59 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Finland | 1 | 2% |
Spain | 1 | 2% |
Unknown | 57 | 97% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 19 | 32% |
Student > Master | 13 | 22% |
Student > Bachelor | 5 | 8% |
Student > Doctoral Student | 4 | 7% |
Researcher | 3 | 5% |
Other | 8 | 14% |
Unknown | 7 | 12% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 20 | 34% |
Social Sciences | 11 | 19% |
Business, Management and Accounting | 7 | 12% |
Psychology | 3 | 5% |
Linguistics | 2 | 3% |
Other | 7 | 12% |
Unknown | 9 | 15% |