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X Demographics
Mendeley readers
Chapter title |
Reflection Through Gaming: Reinforcing Health Message Response Through Gamified Rehearsal
|
---|---|
Chapter number | 17 |
Book title |
Persuasive Technology
|
Published by |
Springer, Cham, April 2018
|
DOI | 10.1007/978-3-319-78978-1_17 |
Book ISBNs |
978-3-31-978977-4, 978-3-31-978978-1
|
Authors |
Piiastiina Tikka, Miia Laitinen, Iikka Manninen, Harri Oinas-Kukkonen, Tikka, Piiastiina, Laitinen, Miia, Manninen, Iikka, Oinas-Kukkonen, Harri |
X Demographics
The data shown below were collected from the profiles of 2 X users who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
Finland | 1 | 50% |
Unknown | 1 | 50% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 1 | 50% |
Scientists | 1 | 50% |
Mendeley readers
The data shown below were compiled from readership statistics for 26 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 26 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 7 | 27% |
Student > Bachelor | 4 | 15% |
Student > Master | 3 | 12% |
Lecturer | 1 | 4% |
Other | 1 | 4% |
Other | 4 | 15% |
Unknown | 6 | 23% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 5 | 19% |
Business, Management and Accounting | 3 | 12% |
Psychology | 3 | 12% |
Nursing and Health Professions | 2 | 8% |
Social Sciences | 2 | 8% |
Other | 4 | 15% |
Unknown | 7 | 27% |