↓ Skip to main content

Persuasive Technology

Overview of attention for book
Cover of 'Persuasive Technology'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Thinking About Persuasive Technology from the Strategic Business Perspective: A Call for Research on Cost-Based Competitive Advantage
  3. Altmetric Badge
    Chapter 2 What Makes It Persuasive?
  4. Altmetric Badge
    Chapter 3 Sustaining Health Behaviors Through Empowerment: A Deductive Theoretical Model of Behavior Change Based on Information and Communication Technology (ICT)
  5. Altmetric Badge
    Chapter 4 Can an Enterprise System Persuade? The Role of Perceived Effectiveness and Social Influence
  6. Altmetric Badge
    Chapter 5 Is It My Looks? Or Something I Said? The Impact of Explanations, Embodiment, and Expectations on Trust and Performance in Human-Robot Teams
  7. Altmetric Badge
    Chapter 6 Building Online Platforms for Peer Support Groups as a Persuasive Behavior Change Technique
  8. Altmetric Badge
    Chapter 7 A Decision-Making Perspective on Coaching Behavior Change: A Field Experiment on Promoting Exercise at Work
  9. Altmetric Badge
    Chapter 8 Towards Finding Windows of Opportunity for Ubiquitous Healthy Eating Interventions
  10. Altmetric Badge
    Chapter 9 Influencing Participant Behavior Through a Notification-Based Recommendation System
  11. Altmetric Badge
    Chapter 10 Using Visual Cues to Leverage the Use of Speech Input in the Vehicle
  12. Altmetric Badge
    Chapter 11 Time Off: Designing Lively Representations as Imaginative Triggers for Healthy Smartphone Use
  13. Altmetric Badge
    Chapter 12 Rationale Behind Socially Influencing Design Choices for Health Behavior Change
  14. Altmetric Badge
    Chapter 13 The Values of Self-tracking and Persuasive eCoaching According to Employees and Human Resource Advisors for a Workplace Stress Management Application: A Qualitative Study
  15. Altmetric Badge
    Chapter 14 Participatory Design of a Persuasive Mobile Application for Helping Entrepreneurs to Recover from Work
  16. Altmetric Badge
    Chapter 15 Might We Learn from Learning?
  17. Altmetric Badge
    Chapter 16 Shock Tactics: Perceived Controversy in Molleindustria Persuasive Games
  18. Altmetric Badge
    Chapter 17 Reflection Through Gaming: Reinforcing Health Message Response Through Gamified Rehearsal
  19. Altmetric Badge
    Chapter 18 Designing and Testing Credibility: The Case of a Serious Game on Nightlife Risks
  20. Altmetric Badge
    Chapter 19 Persuasive Interventions for Sustainable Travel Choices Leveraging Users’ Personality and Mobility Type
  21. Altmetric Badge
    Chapter 20 Building Website Certificate Mental Models
  22. Altmetric Badge
    Chapter 21 Persuasive Technology to Support Chronic Health Conditions: Investigating the Optimal Persuasive Strategies for Persons with COPD
  23. Altmetric Badge
    Chapter 22 Cardiovascular Reactions During Exposure to Persuasion Principles
  24. Altmetric Badge
    Chapter 23 Consumers’ Need for Uniqueness and the Influence of Persuasive Strategies in E-commerce
  25. Altmetric Badge
    Chapter 24 Using an Artificial Agent as a Behavior Model to Promote Assistive Technology Acceptance
  26. Altmetric Badge
    Chapter 25 Understanding Home Energy Saving Recommendations
Attention for Chapter 18: Designing and Testing Credibility: The Case of a Serious Game on Nightlife Risks
Altmetric Badge

Citations

dimensions_citation
6 Dimensions

Readers on

mendeley
11 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Chapter title
Designing and Testing Credibility: The Case of a Serious Game on Nightlife Risks
Chapter number 18
Book title
Persuasive Technology
Published by
Springer, Cham, April 2018
DOI 10.1007/978-3-319-78978-1_18
Book ISBNs
978-3-31-978977-4, 978-3-31-978978-1
Authors

Luciano Gamberini, Massimo Nucci, Luca Zamboni, Giovanni DeGiuli, Sabrina Cipolletta, Claudia Villa, Valeria Monarca, Mafalda Candigliota, Giuseppe Pirotto, Stephane Leclerq, Anna Spagnolli, Gamberini, Luciano, Nucci, Massimo, Zamboni, Luca, DeGiuli, Giovanni, Cipolletta, Sabrina, Villa, Claudia, Monarca, Valeria, Candigliota, Mafalda, Pirotto, Giuseppe, Leclerq, Stephane, Spagnolli, Anna

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 11 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 11 100%

Demographic breakdown

Readers by professional status Count As %
Professor > Associate Professor 2 18%
Student > Master 2 18%
Student > Ph. D. Student 1 9%
Lecturer > Senior Lecturer 1 9%
Student > Bachelor 1 9%
Other 0 0%
Unknown 4 36%
Readers by discipline Count As %
Computer Science 3 27%
Unspecified 1 9%
Psychology 1 9%
Social Sciences 1 9%
Unknown 5 45%