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Human-Centered Software Engineering

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Cover of 'Human-Centered Software Engineering'

Table of Contents

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    Book Overview
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    Chapter 1 From Startup to Scaleup: An Interview Study of the Development of User Experience Work in a Data-Intensive Company
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    Chapter 2 Get Realistic! - UCD Course Design and Evaluation
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    Chapter 3 Helping Teams to Help Themselves: An Industrial Case Study on Interdependencies During Sprints
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    Chapter 4 Participatory Ideation for Gamification: Bringing the User at the Heart of the Gamification Design Process
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    Chapter 5 A Method for Optimizing Complex Graphical Interfaces for Fast and Correct Perception of System States
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    Chapter 6 Data-Driven Usability Test Scenario Creation
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    Chapter 7 MIODMIT: A Generic Architecture for Dynamic Multimodal Interactive Systems
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    Chapter 8 Adding Measures to Task Models for Usability Inspection of the Cloud Access Control Services
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    Chapter 9 Enriching Task Models with Usability and User Experience Evaluation Data
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    Chapter 10 Rationalizing the Need of Architecture-Driven Testing of Interactive Systems
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    Chapter 11 A Visual Tool for Analysing IoT Trigger/Action Programming
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    Chapter 12 Software Support for Coherent Prototyping of 3D Gesture Interactions
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    Chapter 13 Towards Tool-Support for Robot-Assisted Product Creation in Fab Labs
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    Chapter 14 Usability Evaluation of Model-Driven Cross-Device Web User Interfaces
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    Chapter 15 Absolute Indirect Touch Interaction: Impact of Haptic Marks and Animated Visual Feedback on Usability and User Experience
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    Chapter 16 Factors Affecting the Choice of Usability Evaluation Methods for Interactive Adaptive Systems
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    Chapter 17 Towards a Model to Address the Interplay Between IoT Applications and Users in Complex Heterogeneous Contexts
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    Chapter 18 User Evaluations of Virtually Experiencing Mount Everest
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    Chapter 19 Early Incremental User Testing Design Approach Validation for Satellite Command Center’s Application
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    Chapter 20 Graphical User Interface Redefinition Addressing Users’ Diversity
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    Chapter 21 Integrating HCD into BizDevOps by Using the Subject-Oriented Approach
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    Chapter 22 Intuitive User-Centered Interaction Design for ATV
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    Chapter 23 Trade-Off Between System Effectiveness and Context Constraints in the Design of an IoT System Giving Access to Health Care in African Rural Villages
Overall attention for this book and its chapters
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Mentioned by

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Citations

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Readers on

mendeley
113 Mendeley
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Title
Human-Centered Software Engineering
Published by
Springer International Publishing, March 2019
DOI 10.1007/978-3-030-05909-5
ISBNs
978-3-03-005908-8, 978-3-03-005909-5
Editors

Bogdan, Cristian, Kuusinen, Kati, Lárusdóttir, Marta Kristín, Palanque, Philippe, Winckler, Marco

Mendeley readers

The data shown below were compiled from readership statistics for 113 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 113 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 6 5%
Student > Bachelor 1 <1%
Other 1 <1%
Student > Ph. D. Student 1 <1%
Unspecified 1 <1%
Other 1 <1%
Unknown 102 90%
Readers by discipline Count As %
Computer Science 5 4%
Engineering 2 2%
Unspecified 1 <1%
Business, Management and Accounting 1 <1%
Design 1 <1%
Other 0 0%
Unknown 103 91%