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X Demographics
Mendeley readers
Title |
HCI in Games
|
---|---|
Published by |
Springer International Publishing, August 2019
|
DOI | 10.1007/978-3-030-22602-2 |
ISBNs |
978-3-03-022601-5, 978-3-03-022602-2
|
Editors |
Fang, Xiaowen |
X Demographics
The data shown below were collected from the profiles of 13 X users who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
Japan | 1 | 8% |
Unknown | 12 | 92% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 12 | 92% |
Scientists | 1 | 8% |
Mendeley readers
The data shown below were compiled from readership statistics for 26 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 26 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 5 | 19% |
Student > Ph. D. Student | 5 | 19% |
Student > Master | 4 | 15% |
Lecturer | 2 | 8% |
Other | 2 | 8% |
Other | 5 | 19% |
Unknown | 3 | 12% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 7 | 27% |
Arts and Humanities | 3 | 12% |
Design | 3 | 12% |
Social Sciences | 3 | 12% |
Business, Management and Accounting | 2 | 8% |
Other | 5 | 19% |
Unknown | 3 | 12% |