↓ Skip to main content

Artificial Intelligence in Education

Overview of attention for book
Artificial Intelligence in Education
Springer International Publishing

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Modelling Learners in Crowdsourcing Educational Systems
  3. Altmetric Badge
    Chapter 2 Interactive Pedagogical Agents for Learning Sequence Diagrams
  4. Altmetric Badge
    Chapter 3 A Socratic Tutor for Source Code Comprehension
  5. Altmetric Badge
    Chapter 4 Scientific Modeling Using Large Scale Knowledge
  6. Altmetric Badge
    Chapter 5 Examining Students’ Intrinsic Cognitive Load During Program Comprehension – An Eye Tracking Approach
  7. Altmetric Badge
    Chapter 6 Sequence-to-Sequence Models for Automated Text Simplification
  8. Altmetric Badge
    Chapter 7 The Potential for the Use of Deep Neural Networks in e-Learning Student Evaluation with New Data Augmentation Method
  9. Altmetric Badge
    Chapter 8 Investigating Transformers for Automatic Short Answer Grading
  10. Altmetric Badge
    Chapter 9 Predicting Learners Need for Recommendation Using Dynamic Graph-Based Knowledge Tracing
  11. Altmetric Badge
    Chapter 10 BERT and Prerequisite Based Ontology for Predicting Learner’s Confusion in MOOCs Discussion Forums
  12. Altmetric Badge
    Chapter 11 Identification of Students’ Need Deficiency Through a Dialogue System
  13. Altmetric Badge
    Chapter 12 The Double-Edged Sword of Automating Personalized Interventions in Makerspaces: An Exploratory Study of Potential Benefits and Drawbacks
  14. Altmetric Badge
    Chapter 13 EdNet: A Large-Scale Hierarchical Dataset in Education
  15. Altmetric Badge
    Chapter 14 Exploring Automatic Short Answer Grading as a Tool to Assist in Human Rating
  16. Altmetric Badge
    Chapter 15 Multi-document Cohesion Network Analysis: Visualizing Intratextual and Intertextual Links
  17. Altmetric Badge
    Chapter 16 Mastery Learning Heuristics and Their Hidden Models
  18. Altmetric Badge
    Chapter 17 Towards Practical Detection of Unproductive Struggle
  19. Altmetric Badge
    Chapter 18 What Happens When Gamification Ends?
  20. Altmetric Badge
    Chapter 19 Using Eye-Tracking and Click-Stream Data to Design Adaptive Training of Children’s Inhibitory Control in a Maths and Science Game
  21. Altmetric Badge
    Chapter 20 Prediction of Group Learning Results from an Aggregation of Individual Understanding with Kit-Build Concept Map
  22. Altmetric Badge
    Chapter 21 Automatic Classification for Cognitive Engagement in Online Discussion Forums: Text Mining and Machine Learning Approach
  23. Altmetric Badge
    Chapter 22 Explaining Errors in Predictions of At-Risk Students in Distance Learning Education
  24. Altmetric Badge
    Chapter 23 A General Multi-method Approach to Design-Loop Adaptivity in Intelligent Tutoring Systems
  25. Altmetric Badge
    Chapter 24 Towards Improving Sample Representativeness of Teachers on Online Social Media: A Case Study on Pinterest
  26. Altmetric Badge
    Chapter 25 A Framework for Exploring the Impact of Tutor Practices on Learner Self-regulation in Online Environments
  27. Altmetric Badge
    Chapter 26 Automated Personalized Feedback Improves Learning Gains in An Intelligent Tutoring System
  28. Altmetric Badge
    Chapter 27 Allowing Revisions While Providing Error-Flagging Support: Is More Better?
  29. Altmetric Badge
    Chapter 28 Learner-Context Modelling: A Bayesian Approach
  30. Altmetric Badge
    Chapter 29 Distinguishing Anxiety Subtypes of English Language Learners Towards Augmented Emotional Clarity
  31. Altmetric Badge
    Chapter 30 Siamese Neural Networks for Class Activity Detection
  32. Altmetric Badge
    Chapter 31 Deep-Cross-Attention Recommendation Model for Knowledge Sharing Micro Learning Service
  33. Altmetric Badge
    Chapter 32 Investigating the Role of Politeness in Human-Human Online Tutoring
  34. Altmetric Badge
    Chapter 33 Raising Academic Performance in Socio-cognitive Conflict Learning Through Gamification
  35. Altmetric Badge
    Chapter 34 Towards Interpretable Deep Learning Models for Knowledge Tracing
  36. Altmetric Badge
    Chapter 35 Early Prediction of Success in MOOC from Video Interaction Features
  37. Altmetric Badge
    Chapter 36 Predicting Reading Comprehension from Constructed Responses: Explanatory Retrievals as Stealth Assessment
  38. Altmetric Badge
    Chapter 37 An Approach to Model Children’s Inhibition During Early Literacy and Numeracy Acquisition
  39. Altmetric Badge
    Chapter 38 Confrustion and Gaming While Learning with Erroneous Examples in a Decimals Game
  40. Altmetric Badge
    Chapter 39 Learning Outcomes and Their Relatedness Under Curriculum Drift
  41. Altmetric Badge
    Chapter 40 Promoting Learning and Satisfaction of Children When Interacting with an Emotional Companion to Program
  42. Altmetric Badge
    Chapter 41 Automatic Grading System Using Sentence-BERT Network
  43. Altmetric Badge
    Chapter 42 Extended Multi-document Cohesion Network Analysis Centered on Comprehension Prediction
  44. Altmetric Badge
    Chapter 43 Supporting Empathy Training Through Virtual Patients
  45. Altmetric Badge
    Chapter 44 Generating Game Levels to Develop Computer Science Competencies in Game-Based Learning Environments
  46. Altmetric Badge
    Chapter 45 An Evaluation of Data-Driven Programming Hints in a Classroom Setting
  47. Altmetric Badge
    Chapter 46 Deep Knowledge Tracing with Transformers
  48. Altmetric Badge
    Chapter 47 Relationships Between Body Postures and Collaborative Learning States in an Augmented Reality Study
  49. Altmetric Badge
    Chapter 48 Effect of Immediate Feedback on Math Achievement at the High School Level
  50. Altmetric Badge
    Chapter 49 Automated Prediction of Novice Programmer Performance Using Programming Trajectories
  51. Altmetric Badge
    Chapter 50 Agent-in-the-Loop: Conversational Agent Support in Service of Reflection for Learning During Collaborative Programming
  52. Altmetric Badge
    Chapter 51 Toward an Automatic Speech Classifier for the Teacher
  53. Altmetric Badge
    Chapter 52 Constructing Automated Revision Graphs: A Novel Visualization Technique to Study Student Writing
  54. Altmetric Badge
    Chapter 53 When Lying, Hiding and Deceiving Promotes Learning - A Case for Augmented Intelligence with Augmented Ethics
  55. Altmetric Badge
    Chapter 54 Understanding Collaborative Question Posing During Computational Modeling in Science
  56. Altmetric Badge
    Chapter 55 Machine Learning and Student Performance in Teams
  57. Altmetric Badge
    Chapter 56 Scanpath Analysis of Student Attention During Problem Solving with Worked Examples
  58. Altmetric Badge
    Chapter 57 Helping Teachers Assist Their Students in Gamified Adaptive Educational Systems: Towards a Gamification Analytics Tool
  59. Altmetric Badge
    Chapter 58 Understanding Rapport over Multiple Sessions with a Social, Teachable Robot
  60. Altmetric Badge
    Chapter 59 Exercise Hierarchical Feature Enhanced Knowledge Tracing
  61. Altmetric Badge
    Chapter 60 Relationships Between Math Performance and Human Judgments of Motivational Constructs in an Online Math Tutoring System
  62. Altmetric Badge
    Chapter 61 Automated Short-Answer Grading Using Deep Neural Networks and Item Response Theory
  63. Altmetric Badge
    Chapter 62 Automatic Dialogic Instruction Detection for K-12 Online One-on-One Classes
  64. Altmetric Badge
    Chapter 63 Exploring the Role of Perspective Taking in Educational Child-Robot Interaction
  65. Altmetric Badge
    Chapter 64 Evaluating Student Learning in a Synchronous, Collaborative Programming Environment Through Log-Based Analysis of Projects
  66. Altmetric Badge
    Chapter 65 Adaptive Forgetting Curves for Spaced Repetition Language Learning
  67. Altmetric Badge
    Chapter 66 Learning from Interpretable Analysis: Attention-Based Knowledge Tracing
  68. Altmetric Badge
    Chapter 67 Identifying Beneficial Learning Behaviors from Large-Scale Interaction Data
  69. Altmetric Badge
    Chapter 68 A Gamified Solution to the Cold-Start Problem of Intelligent Tutoring System
  70. Altmetric Badge
    Chapter 69 Bridging Over from Learning Videos to Learning Resources Through Automatic Keyword Extraction
  71. Altmetric Badge
    Chapter 70 A Large-Scale, Open-Domain, Mixed-Interface Dialogue-Based ITS for STEM
  72. Altmetric Badge
    Chapter 71 Contingent Scaffolding for System Safety Analysis
  73. Altmetric Badge
    Chapter 72 The Exploration of Feeling of Difficulty Using Eye-Tracking and Skin Conductance Response
  74. Altmetric Badge
    Chapter 73 Sense of Agency in Times of Automation: A Teachers’ Professional Development Proposal on the Ethical Challenges of AI Applied to Education
  75. Altmetric Badge
    Chapter 74 Improving Students’ Problem-Solving Flexibility in Non-routine Mathematics
Attention for Chapter 59: Exercise Hierarchical Feature Enhanced Knowledge Tracing
Altmetric Badge

About this Attention Score

  • Average Attention Score compared to outputs of the same age and source

Mentioned by

3 tweeters

Readers on

14 Mendeley
You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output. Click here to find out more.
Chapter title
Exercise Hierarchical Feature Enhanced Knowledge Tracing
Chapter number 59
Book title
Artificial Intelligence in Education
Published in
arXiv, June 2020
DOI 10.1007/978-3-030-52240-7_59
Book ISBNs
978-3-03-052239-1, 978-3-03-052240-7

Hanshuang Tong, Yun Zhou, Zhen Wang

Twitter Demographics

The data shown below were collected from the profiles of 3 tweeters who shared this research output. Click here to find out more about how the information was compiled.

Mendeley readers

The data shown below were compiled from readership statistics for 14 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 14 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 3 21%
Student > Bachelor 2 14%
Student > Ph. D. Student 2 14%
Unspecified 1 7%
Librarian 1 7%
Other 1 7%
Unknown 4 29%
Readers by discipline Count As %
Computer Science 6 43%
Social Sciences 2 14%
Nursing and Health Professions 1 7%
Unspecified 1 7%
Unknown 4 29%

Attention Score in Context

This research output has an Altmetric Attention Score of 1. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 22 November 2020.
All research outputs
of 17,781,901 outputs
Outputs from arXiv
of 713,343 outputs
Outputs of similar age
of 294,475 outputs
Outputs of similar age from arXiv
of 37,243 outputs
Altmetric has tracked 17,781,901 research outputs across all sources so far. This one is in the 20th percentile – i.e., 20% of other outputs scored the same or lower than it.
So far Altmetric has tracked 713,343 research outputs from this source. They receive a mean Attention Score of 3.9. This one is in the 43rd percentile – i.e., 43% of its peers scored the same or lower than it.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 294,475 tracked outputs that were published within six weeks on either side of this one in any source. This one is in the 26th percentile – i.e., 26% of its contemporaries scored the same or lower than it.
We're also able to compare this research output to 37,243 others from the same source and published within six weeks on either side of this one. This one is in the 47th percentile – i.e., 47% of its contemporaries scored the same or lower than it.