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Mendeley readers
Chapter title |
Usability and Motivational Effects of a Gamified Exercise and Fitness System Based on Wearable Devices
|
---|---|
Chapter number | 32 |
Book title |
Design, User Experience, and Usability: Novel User Experiences
|
Published by |
Springer International Publishing, January 2016
|
DOI | 10.1007/978-3-319-40355-7_32 |
Book ISBNs |
978-3-31-940354-0, 978-3-31-940355-7
|
Authors |
Zhao Zhao, S. Ali Etemad, Ali Arya, Anthony Whitehead |
Editors |
Aaron Marcus |
Mendeley readers
The data shown below were compiled from readership statistics for 47 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United Kingdom | 1 | 2% |
Finland | 1 | 2% |
Unknown | 45 | 96% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 10 | 21% |
Student > Ph. D. Student | 8 | 17% |
Student > Doctoral Student | 6 | 13% |
Lecturer | 2 | 4% |
Student > Bachelor | 2 | 4% |
Other | 3 | 6% |
Unknown | 16 | 34% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 15 | 32% |
Business, Management and Accounting | 3 | 6% |
Sports and Recreations | 2 | 4% |
Engineering | 2 | 4% |
Nursing and Health Professions | 2 | 4% |
Other | 7 | 15% |
Unknown | 16 | 34% |