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Mendeley readers
Chapter title |
What Is a Game?
|
---|---|
Chapter number | 3 |
Book title |
Gamification in Learning and Education
|
Published by |
Springer, Cham, September 2017
|
DOI | 10.1007/978-3-319-47283-6_3 |
Book ISBNs |
978-3-31-947282-9, 978-3-31-947283-6
|
Authors |
Sangkyun Kim, Kibong Song, Barbara Lockee, John Burton |
Mendeley readers
The data shown below were compiled from readership statistics for 16 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 16 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Lecturer | 2 | 13% |
Researcher | 2 | 13% |
Student > Doctoral Student | 1 | 6% |
Lecturer > Senior Lecturer | 1 | 6% |
Student > Master | 1 | 6% |
Other | 1 | 6% |
Unknown | 8 | 50% |
Readers by discipline | Count | As % |
---|---|---|
Earth and Planetary Sciences | 2 | 13% |
Psychology | 2 | 13% |
Engineering | 2 | 13% |
Social Sciences | 1 | 6% |
Unknown | 9 | 56% |