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Mendeley readers
Chapter title |
Researches on Using Robots in Education
|
---|---|
Chapter number | 57 |
Book title |
Learning by Playing. Game-based Education System Design and Development
|
Published by |
Springer, Berlin, Heidelberg, August 2009
|
DOI | 10.1007/978-3-642-03364-3_57 |
Book ISBNs |
978-3-64-203363-6, 978-3-64-203364-3
|
Authors |
Liang-Yi Li, Chih-Wei Chang, Gwo-Dong Chen, Li, Liang-Yi, Chang, Chih-Wei, Chen, Gwo-Dong |
Mendeley readers
The data shown below were compiled from readership statistics for 34 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 2 | 6% |
Turkey | 1 | 3% |
Unknown | 31 | 91% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 12 | 35% |
Student > Bachelor | 4 | 12% |
Student > Master | 3 | 9% |
Student > Doctoral Student | 2 | 6% |
Professor | 2 | 6% |
Other | 9 | 26% |
Unknown | 2 | 6% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 11 | 32% |
Social Sciences | 8 | 24% |
Engineering | 4 | 12% |
Psychology | 2 | 6% |
Philosophy | 1 | 3% |
Other | 2 | 6% |
Unknown | 6 | 18% |