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Mendeley readers
Chapter title |
Situating Productive Play: Online Gaming Practices and Guanxi in China
|
---|---|
Chapter number | 37 |
Book title |
Human-Computer Interaction – INTERACT 2009
|
Published by |
Springer, Berlin, Heidelberg, August 2009
|
DOI | 10.1007/978-3-642-03655-2_37 |
Book ISBNs |
978-3-64-203654-5, 978-3-64-203655-2
|
Authors |
Silvia Lindtner, Scott Mainwaring, Paul Dourish, Yang Wang, Lindtner, Silvia, Mainwaring, Scott, Dourish, Paul, Wang, Yang |
Mendeley readers
The data shown below were compiled from readership statistics for 56 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 7 | 13% |
Portugal | 1 | 2% |
Vietnam | 1 | 2% |
Hong Kong | 1 | 2% |
Macao | 1 | 2% |
Germany | 1 | 2% |
South Africa | 1 | 2% |
Brazil | 1 | 2% |
Korea, Republic of | 1 | 2% |
Other | 1 | 2% |
Unknown | 40 | 71% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 20 | 36% |
Student > Master | 8 | 14% |
Researcher | 5 | 9% |
Professor > Associate Professor | 5 | 9% |
Student > Postgraduate | 4 | 7% |
Other | 9 | 16% |
Unknown | 5 | 9% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 18 | 32% |
Social Sciences | 18 | 32% |
Arts and Humanities | 5 | 9% |
Design | 3 | 5% |
Psychology | 3 | 5% |
Other | 3 | 5% |
Unknown | 6 | 11% |