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Practice in Reality for Virtual Reality Games: Making Players Familiar and Confident with a Game
Human-Computer Interaction - INTERACT 2017
Springer, Cham, September 2017
Jeffrey C. F. Ho
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|Members of the public||1||100%|
The data shown below were compiled from readership statistics for 10 Mendeley readers of this research output. Click here to see the associated Mendeley record.
|Readers by professional status||Count||As %|
|Student > Ph. D. Student||4||40%|
|Professor > Associate Professor||2||20%|
|Student > Master||1||10%|
|Student > Postgraduate||1||10%|
|Readers by discipline||Count||As %|