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Mendeley readers
Chapter title |
The Effects of Quest Types and Gaming Motivations on Players’ Knowledge Acquisitions in an Online Role-Playing Game Environment
|
---|---|
Chapter number | 39 |
Book title |
Human-Computer Interaction. Interacting in Various Application Domains
|
Published by |
Springer, Berlin, Heidelberg, July 2009
|
DOI | 10.1007/978-3-642-02583-9_39 |
Book ISBNs |
978-3-64-202582-2, 978-3-64-202583-9
|
Authors |
Jiunde Lee, Chih-Yi Chao, Lee, Jiunde, Chao, Chih-Yi |
Mendeley readers
The data shown below were compiled from readership statistics for 18 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Germany | 1 | 6% |
Taiwan | 1 | 6% |
Brazil | 1 | 6% |
Unknown | 15 | 83% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 5 | 28% |
Student > Master | 3 | 17% |
Student > Bachelor | 2 | 11% |
Librarian | 1 | 6% |
Researcher | 1 | 6% |
Other | 2 | 11% |
Unknown | 4 | 22% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 6 | 33% |
Social Sciences | 3 | 17% |
Psychology | 2 | 11% |
Biochemistry, Genetics and Molecular Biology | 1 | 6% |
Arts and Humanities | 1 | 6% |
Other | 1 | 6% |
Unknown | 4 | 22% |