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Mendeley readers
Chapter title |
Networked Mobile Gaming for 3G-Networks
|
---|---|
Chapter number | 60 |
Book title |
Entertainment Computing – ICEC 2004
|
Published by |
Springer, Berlin, Heidelberg, September 2004
|
DOI | 10.1007/978-3-540-28643-1_60 |
Book ISBNs |
978-3-54-022947-6, 978-3-54-028643-1
|
Authors |
Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, Lars Wolf |
Mendeley readers
The data shown below were compiled from readership statistics for 26 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 2 | 8% |
France | 1 | 4% |
Brazil | 1 | 4% |
Australia | 1 | 4% |
Greece | 1 | 4% |
Russia | 1 | 4% |
Unknown | 19 | 73% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 6 | 23% |
Researcher | 5 | 19% |
Lecturer | 3 | 12% |
Professor > Associate Professor | 3 | 12% |
Other | 2 | 8% |
Other | 3 | 12% |
Unknown | 4 | 15% |
Readers by discipline | Count | As % |
---|---|---|
Social Sciences | 8 | 31% |
Computer Science | 4 | 15% |
Arts and Humanities | 3 | 12% |
Design | 2 | 8% |
Engineering | 2 | 8% |
Other | 2 | 8% |
Unknown | 5 | 19% |