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Mendeley readers
Chapter title |
How Realistic is Realism? Considerations on the Aesthetics of Computer Games
|
---|---|
Chapter number | 28 |
Book title |
Entertainment Computing – ICEC 2004
|
Published by |
Springer, Berlin, Heidelberg, September 2004
|
DOI | 10.1007/978-3-540-28643-1_28 |
Book ISBNs |
978-3-54-022947-6, 978-3-54-028643-1
|
Authors |
Richard Wages, Stefan M. Grünvogel, Benno Grützmacher |
Mendeley readers
The data shown below were compiled from readership statistics for 73 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 3 | 4% |
United Kingdom | 2 | 3% |
Denmark | 2 | 3% |
France | 1 | 1% |
Australia | 1 | 1% |
Malaysia | 1 | 1% |
Greece | 1 | 1% |
Russia | 1 | 1% |
Unknown | 61 | 84% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 12 | 16% |
Researcher | 11 | 15% |
Student > Ph. D. Student | 9 | 12% |
Student > Bachelor | 9 | 12% |
Professor > Associate Professor | 6 | 8% |
Other | 18 | 25% |
Unknown | 8 | 11% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 22 | 30% |
Social Sciences | 15 | 21% |
Design | 9 | 12% |
Psychology | 6 | 8% |
Arts and Humanities | 5 | 7% |
Other | 7 | 10% |
Unknown | 9 | 12% |