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Procedural Content Generation in Games

Overview of attention for book
Attention for Chapter 2: The search-based approach
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Citations

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53 Mendeley
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Chapter title
The search-based approach
Chapter number 2
Book title
Procedural Content Generation in Games
Published by
Springer, Cham, January 2016
DOI 10.1007/978-3-319-42716-4_2
Book ISBNs
978-3-31-942714-0, 978-3-31-942716-4
Authors

Julian Togelius, Noor Shaker

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 53 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
United Kingdom 1 2%
New Zealand 1 2%
United States 1 2%
Germany 1 2%
Unknown 49 92%

Demographic breakdown

Readers by professional status Count As %
Student > Bachelor 13 25%
Student > Ph. D. Student 13 25%
Student > Master 11 21%
Researcher 4 8%
Student > Doctoral Student 3 6%
Other 5 9%
Unknown 4 8%
Readers by discipline Count As %
Computer Science 37 70%
Engineering 8 15%
Environmental Science 1 2%
Arts and Humanities 1 2%
Psychology 1 2%
Other 1 2%
Unknown 4 8%