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X Demographics
Mendeley readers
Title |
Gamification
|
---|---|
Published by |
Springer International Publishing, January 2017
|
DOI | 10.1007/978-3-319-45557-0 |
ISBNs |
978-3-31-945555-6, 978-3-31-945557-0
|
Editors |
Stefan Stieglitz, Christoph Lattemann, Susanne Robra-Bissantz, Rüdiger Zarnekow, Tobias Brockmann |
X Demographics
The data shown below were collected from the profiles of 4 X users who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
Comoros | 1 | 25% |
Iran, Islamic Republic of | 1 | 25% |
Unknown | 2 | 50% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 3 | 75% |
Scientists | 1 | 25% |
Mendeley readers
The data shown below were compiled from readership statistics for 124 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 124 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 27 | 22% |
Student > Bachelor | 23 | 19% |
Student > Ph. D. Student | 19 | 15% |
Lecturer | 8 | 6% |
Researcher | 7 | 6% |
Other | 14 | 11% |
Unknown | 26 | 21% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 25 | 20% |
Business, Management and Accounting | 13 | 10% |
Social Sciences | 12 | 10% |
Economics, Econometrics and Finance | 9 | 7% |
Arts and Humanities | 9 | 7% |
Other | 26 | 21% |
Unknown | 30 | 24% |