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Gamification

Overview of attention for book
Overall attention for this book and its chapters
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Mentioned by

blogs
1 blog
twitter
4 X users
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2 Facebook pages

Citations

dimensions_citation
53 Dimensions

Readers on

mendeley
124 Mendeley
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Title
Gamification
Published by
Springer International Publishing, January 2017
DOI 10.1007/978-3-319-45557-0
ISBNs
978-3-31-945555-6, 978-3-31-945557-0
Editors

Stefan Stieglitz, Christoph Lattemann, Susanne Robra-Bissantz, Rüdiger Zarnekow, Tobias Brockmann

X Demographics

X Demographics

The data shown below were collected from the profiles of 4 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 124 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 124 100%

Demographic breakdown

Readers by professional status Count As %
Student > Master 27 22%
Student > Bachelor 23 19%
Student > Ph. D. Student 19 15%
Lecturer 8 6%
Researcher 7 6%
Other 14 11%
Unknown 26 21%
Readers by discipline Count As %
Computer Science 25 20%
Business, Management and Accounting 13 10%
Social Sciences 12 10%
Economics, Econometrics and Finance 9 7%
Arts and Humanities 9 7%
Other 26 21%
Unknown 30 24%