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Physical, Virtual, and Game World Persistence
Encyclopedia of Computer Graphics and Games
Springer International Publishing, July 2016
Kim J. L. Nevelsteen
The data shown below were compiled from readership statistics for 2 Mendeley readers of this research output. Click here to see the associated Mendeley record.
|Readers by professional status||Count||As %|
|Student > Ph. D. Student||1||50%|
|Readers by discipline||Count||As %|