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Augmented Reality Games II

Overview of attention for book
Attention for Chapter 1: Educational Augmented Reality Games
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Readers on

mendeley
8 Mendeley
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Chapter title
Educational Augmented Reality Games
Chapter number 1
Book title
Augmented Reality Games II
Published by
Springer, Cham, January 2019
DOI 10.1007/978-3-030-15620-6_1
Book ISBNs
978-3-03-015619-0, 978-3-03-015620-6
Authors

Maheshya Weerasinghe, Aaron Quigley, Julie Ducasse, Klen Čopič Pucihar, Matjaž Kljun

Mendeley readers

The data shown below were compiled from readership statistics for 8 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 8 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 3 38%
Professor > Associate Professor 1 13%
Student > Bachelor 1 13%
Student > Doctoral Student 1 13%
Unknown 2 25%
Readers by discipline Count As %
Computer Science 2 25%
Arts and Humanities 1 13%
Social Sciences 1 13%
Design 1 13%
Unknown 3 38%