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Augmented Reality Games II

Overview of attention for book
Attention for Chapter 1: Educational Augmented Reality Games
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Readers on

mendeley
13 Mendeley
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Chapter title
Educational Augmented Reality Games
Chapter number 1
Book title
Augmented Reality Games II
Published by
Springer, Cham, January 2019
DOI 10.1007/978-3-030-15620-6_1
Book ISBNs
978-3-03-015619-0, 978-3-03-015620-6
Authors

Maheshya Weerasinghe, Aaron Quigley, Julie Ducasse, Klen Čopič Pucihar, Matjaž Kljun

Mendeley readers

The data shown below were compiled from readership statistics for 13 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 13 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 4 31%
Student > Bachelor 2 15%
Researcher 2 15%
Student > Doctoral Student 1 8%
Professor > Associate Professor 1 8%
Other 0 0%
Unknown 3 23%
Readers by discipline Count As %
Computer Science 5 38%
Social Sciences 2 15%
Arts and Humanities 1 8%
Design 1 8%
Unknown 4 31%