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Educational Augmented Reality Games
Augmented Reality Games II
Springer, Cham, January 2019
Maheshya Weerasinghe, Aaron Quigley, Julie Ducasse, Klen Čopič Pucihar, Matjaž Kljun
The data shown below were compiled from readership statistics for 8 Mendeley readers of this research output. Click here to see the associated Mendeley record.
|Readers by professional status||Count||As %|
|Student > Ph. D. Student||3||38%|
|Professor > Associate Professor||1||13%|
|Student > Bachelor||1||13%|
|Student > Doctoral Student||1||13%|
|Readers by discipline||Count||As %|
|Arts and Humanities||1||13%|