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Educational Augmented Reality Games
Augmented Reality Games II
Springer, Cham, January 2019
Maheshya Weerasinghe, Aaron Quigley, Julie Ducasse, Klen Čopič Pucihar, Matjaž Kljun
The data shown below were compiled from readership statistics for 13 Mendeley readers of this research output. Click here to see the associated Mendeley record.
|Readers by professional status||Count||As %|
|Student > Ph. D. Student||4||31%|
|Student > Bachelor||2||15%|
|Student > Doctoral Student||1||8%|
|Professor > Associate Professor||1||8%|
|Readers by discipline||Count||As %|
|Arts and Humanities||1||8%|