You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output.
Click here to find out more.
Chapter title |
3D Interaction for Computer Science Educational VR Game
|
---|---|
Chapter number | 30 |
Book title |
Universal Access in Human-Computer Interaction. Theory, Methods and Tools
|
Published by |
Springer, Cham, July 2019
|
DOI | 10.1007/978-3-030-23560-4_30 |
Book ISBNs |
978-3-03-023559-8, 978-3-03-023560-4
|
Authors |
Santiago Bolivar, Daniel Perez, Armando Carrasquillo, Adam S. Williams, Naphtali D. Rishe, Francisco R. Ortega |
Mendeley readers
The data shown below were compiled from readership statistics for 3 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 3 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Professor | 1 | 33% |
Student > Bachelor | 1 | 33% |
Student > Master | 1 | 33% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 1 | 33% |
Psychology | 1 | 33% |
Sports and Recreations | 1 | 33% |