Entertainment Computing - ICEC 2015
Springer
Chapter title |
Games, from Engaging to Understanding: A Perspective from a Museum of Computing Machinery
|
---|---|
Chapter number | 37 |
Book title |
Entertainment Computing - ICEC 2015
|
Published in |
Lecture notes in computer science, December 2015
|
DOI | 10.1007/978-3-319-24589-8_37 |
Book ISBNs |
978-3-31-924588-1, 978-3-31-924589-8
|
Authors |
Giovanni A. Cignoni, Leonora Cappellini, Tommaso Mongelli |
Editors |
Konstantinos Chorianopoulos, Monica Divitini, Jannicke Baalsrud Hauge, Letizia Jaccheri, Rainer Malaka |
Country | Count | As % |
---|---|---|
Finland | 1 | 5% |
Brazil | 1 | 5% |
Unknown | 20 | 91% |
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 4 | 18% |
Lecturer | 3 | 14% |
Student > Master | 3 | 14% |
Student > Doctoral Student | 1 | 5% |
Student > Bachelor | 1 | 5% |
Other | 3 | 14% |
Unknown | 7 | 32% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 5 | 23% |
Business, Management and Accounting | 3 | 14% |
Social Sciences | 2 | 9% |
Psychology | 1 | 5% |
Mathematics | 1 | 5% |
Other | 2 | 9% |
Unknown | 8 | 36% |