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Mendeley readers
Chapter title |
How Does Order of Gameplay Impact Learning and Enjoyment in a Digital Learning Game?
|
---|---|
Chapter number | 43 |
Book title |
Artificial Intelligence in Education
|
Published by |
Springer, Cham, June 2019
|
DOI | 10.1007/978-3-030-23204-7_43 |
Book ISBNs |
978-3-03-023203-0, 978-3-03-023204-7
|
Authors |
Yeyu Wang, Huy Nguyen, Erik Harpstead, John Stamper, Bruce M. McLaren, Wang, Yeyu, Nguyen, Huy, Harpstead, Erik, Stamper, John, McLaren, Bruce M. |
Mendeley readers
The data shown below were compiled from readership statistics for 34 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 34 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 7 | 21% |
Researcher | 5 | 15% |
Student > Ph. D. Student | 5 | 15% |
Lecturer | 2 | 6% |
Professor | 2 | 6% |
Other | 5 | 15% |
Unknown | 8 | 24% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 9 | 26% |
Psychology | 5 | 15% |
Social Sciences | 4 | 12% |
Business, Management and Accounting | 2 | 6% |
Arts and Humanities | 1 | 3% |
Other | 5 | 15% |
Unknown | 8 | 24% |