21st Century Learning for 21st Century Skills
Springer Berlin Heidelberg
Chapter title |
An Authoring Tool for Adaptive Digital Educational Games
|
---|---|
Chapter number | 19 |
Book title |
21st Century Learning for 21st Century Skills
|
Published in |
Lecture notes in computer science, September 2012
|
DOI | 10.1007/978-3-642-33263-0_19 |
Book ISBNs |
978-3-64-233262-3, 978-3-64-233263-0
|
Authors |
Florian Mehm, Johannes Konert, Stefan Göbel, Ralf Steinmetz |
Country | Count | As % |
---|---|---|
Germany | 2 | 4% |
Netherlands | 1 | 2% |
Indonesia | 1 | 2% |
Brazil | 1 | 2% |
Spain | 1 | 2% |
Unknown | 47 | 89% |
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 13 | 25% |
Student > Ph. D. Student | 12 | 23% |
Researcher | 6 | 11% |
Student > Doctoral Student | 5 | 9% |
Student > Bachelor | 4 | 8% |
Other | 9 | 17% |
Unknown | 4 | 8% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 36 | 68% |
Social Sciences | 5 | 9% |
Engineering | 2 | 4% |
Arts and Humanities | 1 | 2% |
Agricultural and Biological Sciences | 1 | 2% |
Other | 0 | 0% |
Unknown | 8 | 15% |