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X Demographics
Mendeley readers
Chapter title |
A RECIPE for Meaningful Gamification
|
---|---|
Chapter number | 1 |
Book title |
Gamification in Education and Business
|
Published by |
Springer International Publishing, October 2014
|
DOI | 10.1007/978-3-319-10208-5_1 |
Book ISBNs |
978-3-31-910207-8, 978-3-31-910208-5
|
Authors |
Scott Nicholson, Nicholson, Scott |
Editors |
Torsten Reiners, Lincoln C. Wood |
X Demographics
The data shown below were collected from the profile of 1 X user who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
United Kingdom | 1 | 100% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 1 | 100% |
Mendeley readers
The data shown below were compiled from readership statistics for 1,026 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Spain | 3 | <1% |
Germany | 3 | <1% |
Netherlands | 2 | <1% |
United States | 2 | <1% |
Finland | 2 | <1% |
Malaysia | 1 | <1% |
Portugal | 1 | <1% |
Japan | 1 | <1% |
Brazil | 1 | <1% |
Other | 0 | 0% |
Unknown | 1010 | 98% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 207 | 20% |
Student > Ph. D. Student | 139 | 14% |
Student > Bachelor | 135 | 13% |
Researcher | 67 | 7% |
Student > Doctoral Student | 51 | 5% |
Other | 167 | 16% |
Unknown | 260 | 25% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 234 | 23% |
Social Sciences | 108 | 11% |
Business, Management and Accounting | 76 | 7% |
Psychology | 59 | 6% |
Engineering | 52 | 5% |
Other | 193 | 19% |
Unknown | 304 | 30% |