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Mendeley readers
Chapter title |
Context to Culture for Gamification HCI Requirements: Familiarity and Enculturement
|
---|---|
Chapter number | 8 |
Book title |
Gamification in Education and Business
|
Published by |
Springer International Publishing, October 2014
|
DOI | 10.1007/978-3-319-10208-5_8 |
Book ISBNs |
978-3-31-910207-8, 978-3-31-910208-5
|
Authors |
Robert Wellington, Wellington, Robert |
Editors |
Torsten Reiners, Lincoln C. Wood |
Mendeley readers
The data shown below were compiled from readership statistics for 25 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Spain | 1 | 4% |
Unknown | 24 | 96% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Master | 8 | 32% |
Student > Ph. D. Student | 4 | 16% |
Student > Bachelor | 3 | 12% |
Lecturer | 2 | 8% |
Professor > Associate Professor | 2 | 8% |
Other | 2 | 8% |
Unknown | 4 | 16% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 5 | 20% |
Business, Management and Accounting | 4 | 16% |
Social Sciences | 3 | 12% |
Engineering | 2 | 8% |
Mathematics | 1 | 4% |
Other | 4 | 16% |
Unknown | 6 | 24% |