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X Demographics
Mendeley readers
Chapter title |
A Conceptual Framework for Gamification Measurement
|
---|---|
Chapter number | 3 |
Book title |
Gamification in Education and Business
|
Published by |
Springer International Publishing, October 2014
|
DOI | 10.1007/978-3-319-10208-5_3 |
Book ISBNs |
978-3-31-910207-8, 978-3-31-910208-5
|
Authors |
Ronald Dyer, Dyer, Ronald |
Editors |
Torsten Reiners, Lincoln C. Wood |
X Demographics
The data shown below were collected from the profiles of 2 X users who shared this research output. Click here to find out more about how the information was compiled.
Geographical breakdown
Country | Count | As % |
---|---|---|
United States | 1 | 50% |
Spain | 1 | 50% |
Demographic breakdown
Type | Count | As % |
---|---|---|
Members of the public | 2 | 100% |
Mendeley readers
The data shown below were compiled from readership statistics for 75 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Spain | 3 | 4% |
Finland | 1 | 1% |
Lithuania | 1 | 1% |
Unknown | 70 | 93% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 14 | 19% |
Student > Master | 9 | 12% |
Student > Doctoral Student | 5 | 7% |
Researcher | 4 | 5% |
Student > Postgraduate | 4 | 5% |
Other | 15 | 20% |
Unknown | 24 | 32% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 13 | 17% |
Social Sciences | 11 | 15% |
Business, Management and Accounting | 6 | 8% |
Engineering | 6 | 8% |
Economics, Econometrics and Finance | 2 | 3% |
Other | 9 | 12% |
Unknown | 28 | 37% |