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Mendeley readers
Chapter title |
Computational Thinking Through Game Creation in STEM Classrooms
|
---|---|
Chapter number | 24 |
Book title |
Artificial Intelligence in Education
|
Published by |
Springer, Cham, June 2018
|
DOI | 10.1007/978-3-319-93846-2_24 |
Book ISBNs |
978-3-31-993845-5, 978-3-31-993846-2
|
Authors |
Avery Harrison, Taylyn Hulse, Daniel Manzo, Matthew Micciolo, Erin Ottmar, Ivon Arroyo, Harrison, Avery, Hulse, Taylyn, Manzo, Daniel, Micciolo, Matthew, Ottmar, Erin, Arroyo, Ivon |
Mendeley readers
The data shown below were compiled from readership statistics for 51 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 51 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Lecturer | 11 | 22% |
Student > Master | 7 | 14% |
Student > Ph. D. Student | 5 | 10% |
Student > Bachelor | 3 | 6% |
Student > Doctoral Student | 2 | 4% |
Other | 4 | 8% |
Unknown | 19 | 37% |
Readers by discipline | Count | As % |
---|---|---|
Mathematics | 6 | 12% |
Social Sciences | 4 | 8% |
Arts and Humanities | 3 | 6% |
Psychology | 3 | 6% |
Computer Science | 3 | 6% |
Other | 10 | 20% |
Unknown | 22 | 43% |